Avatar
One Lich can appear in a VR room while a Blockworld inhabitant continues elsewhere. Avatar keeps the presentation attributable across those places: which Persona and eligible form appeared, which projection was admitted, and what each target reported when it ended.
An eligible profile supplies the presentation envelope; a Morphe selects a form inside it. Separate target bindings carry the appearance through interruption and partial settlement. The Lich, its Persona, memory, and each target's effects remain with their owners.
Contract
avatar.presence revision 2 publishes avatar.compose_profile@2, avatar.bind_morphe@2, and avatar.project_presence@2. The results are immutable AvatarProfile@2, MorpheBinding@2, AvatarPresence@2, and per-target ProjectionBinding@2 records/receipts, or exact partial/non-completion. These contracts grant no identity change, unbounded ambient presence, target-world/device ownership, unobserved delivery/motion claim, or physical/virtual effect authority.
Follow the appearance
| You want to understand… | Continue with… |
|---|---|
| what is selected, and what is bound to a target | the profile and projection epochs |
| how a new form remains the same Persona | selecting a Morphe |
| how separate places can share a presentation | mirrored and parallel presence |
| what happens when one place disappears | the interrupted greeting |
| what a projection may claim about a world or body | each target's boundary |
| how this design could first be proved | independent settlement and revision continuity |